A simple Asteroids-style game, written for learning Godot Engine
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2025-06-21 23:43:57 +02:00
assets Initial version 2025-06-17 01:54:20 +02:00
components Add missing uid from WrapAroundComponent 2025-06-21 17:53:25 +02:00
globals Add Score Tracking 2025-06-21 23:43:12 +02:00
interface Add a basic score HUD 2025-06-21 23:43:57 +02:00
.editorconfig Initial version 2025-06-17 01:54:20 +02:00
.gitattributes Initial version 2025-06-17 01:54:20 +02:00
.gitignore Initial version 2025-06-17 01:54:20 +02:00
asteroid_spawner.gd Initial version 2025-06-17 01:54:20 +02:00
asteroid_spawner.gd.uid Initial version 2025-06-17 01:54:20 +02:00
asteroid_spawner.tscn Initial version 2025-06-17 01:54:20 +02:00
base_asteroid.gd Add Score Tracking 2025-06-21 23:43:12 +02:00
base_asteroid.gd.uid Initial version 2025-06-17 01:54:20 +02:00
base_asteroid.tscn Remove deprecated DestructionTimer in favor of tween 2025-06-21 18:14:34 +02:00
player.gd Make asteroids collide with each other (and not only one-way) 2025-06-21 17:41:07 +02:00
player.gd.uid Initial version 2025-06-17 01:54:20 +02:00
player.tscn Move object wrap around from world to composable WrapAroundComponent 2025-06-21 17:16:16 +02:00
project.godot Add Score Tracking 2025-06-21 23:43:12 +02:00
projectile.gd Initial version 2025-06-17 01:54:20 +02:00
projectile.gd.uid Initial version 2025-06-17 01:54:20 +02:00
projectile.tscn Initial version 2025-06-17 01:54:20 +02:00
theme.tres Initial version 2025-06-17 01:54:20 +02:00
world.gd Add Score Tracking 2025-06-21 23:43:12 +02:00
world.gd.uid Initial version 2025-06-17 01:54:20 +02:00
world.tscn Add a basic score HUD 2025-06-21 23:43:57 +02:00